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[Azur Lane] Taihou × Hakuhou | POV! There’s No Way My Shipgirls Are This Cute! | 第一視角! 我的艦娘不可能這麼可愛!

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    2025-12-28
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SD:yuukiS各位好,感谢这段时间以来大家的支持,也特别感谢愿意赞助我定制剧情动画的朋友们这段时间我一直在想办法提升剧情动画的整体质量,结果更新节奏有所放慢剧情推进也因为我当下技术力还不够成熟,被拖慢甚至有点崩了主要是花了不少时间在搞科研好在真让我在 KK 里实现了人物姿态和重心控制有了姿态和重心控制之后,K 出来的动作确实完全不是一个等级的不过最大的提升,其实还是在速度和流水线作业上,基本算是把一个雏形跑通了。之后应该能尽量稳定到一个月一片最近也在开始收集配音素材了,大家还是可以期待一下的最后还是要感谢一路以来支持我的各位,特别是从第一个视频就给了我 700 多个爱心的你们没有你们的话,我真的撑不到今天Hello everyone. Thank you all for your support over this period of time, and special thanks to those who were willing to sponsor me for custom story-driven animations.During this time, I’ve been constantly looking for ways to improve the overall quality of the narrative animations, which inevitably slowed down the update pace.The progression of the story was also delayed—and at times even felt a bit broken—due to my current technical limitations.\nA large part of the time was spent on R&D.Fortunately, I did manage to implement character pose and center-of-gravity control in KK.With pose and weight control in place, the quality of the keyed animations is genuinely on a completely different level.That said, the most significant improvement has actually been in speed and pipeline efficiency. I’ve essentially validated a workable production pipeline, and going forward I should be able to stabilize at roughly one release per month.Recently, I’ve also started collecting voice-acting materials, so there’s still plenty to look forward to.Finally, I want to sincerely thank everyone who has supported me along the way—especially those of you who gave me over 700 likes on my very first video.Without you, I truly wouldn’t have made it this far.
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