※ 広告を×ボタンで閉じて再生ボタンを押した後、リンク先で再生可能です。
※ スマホで動画が重い方は、リンク先の「ダウンロード」から「360p」を選択すると少し軽くなる可能性があります。
Append animation test1
-
calendar_month
2016-06-1213:46
-
remove_red_eye
7748回視聴
-
favorite
38いいね
add
お気に入り登録
作成者:
faceb3479761
原作:
キャラ:
タグ:
作者コメント:
Animation made using move append technique with minimal animation fixes and still yielding satisfactory result
although there is still some glitches (missed penetration) but it is rather easy to fix, most of the time the penetration is accurate.
this method required the groove bone to only to move against axle-y, any rotation or move against other axle will ruin the animation completely.
To reset all groove rotation and movement frame easily:
select all groove frame >> edit >>
multiply of bone frame position-angle(R_key) >> set all value of rotation x,y,z to 0, set movement value of x,z only to 0, leave the y to default.
this video is made entirely using the original animation data without any change.